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docs.o3de.org

Render Hardware Interface Overview - Open 3D Engine

The Render Hardware Interface (RHI) is an abstraction layer over several platform-specific graphics APIs. It is designed from the ground up to take advantage of DirectX 12, Vulkan, and Metal 2.0.

www.sofa-framework.org

SOFA – Rendering Hardware Interface (RHI)

Under LGPL open-source license v3, this plugin brings Rendering Hardware Interface API (from Qt) into SOFA. Concretly, it allows the user to execute rendering code using one of those API: OpenGL ES 2, Vulkan, Direct3D...

eliemichel.github.io

Hello WebGPU - Learn WebGPU for C++ documentation

WebGPU is a Render Hardware Interface (RHI), which means that it is a programming library meant to provide a unified interface for multiple underlying graphics hardware and operating system setups.

o3de.sunniystudio.com

Render Hardware Interface Overview - Open 3D 引擎

The Render Hardware Interface (RHI) is an abstraction layer over several platform-specific graphics APIs. It is designed from the ground up to take advantage of DirectX 12, Vulkan, and Metal 2.0.