Aseprite - Animated sprite editor & pixel art tool
Automatize Image Conversions Integrate Aseprite in your assets pipeline with the command-line interface (CLI).
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Automatize Image Conversions Integrate Aseprite in your assets pipeline with the command-line interface (CLI).
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Note: .deb files can be uncompressed in other Linux distributions and you can execute the usr/bin/aseprite that is inside data.tar.xz directly.
Here you will find some help, tutorials, and little tips to use Aseprite and start getting the best from it from the very beginning. If you have some questions you can start looking at the Frequently Asked Questions.
Aseprite Tutorials Tutorials by Users Sometimes pixel-artists want to share their magical knowledge to the world. And we are grateful that they use Aseprite for this:
In Aseprite, a sprite consists of a sequence of frames and a stack of layers. The intersection of frames and layers creates an array of editable graphic cels with images/pixels that can be edited with the sprite editor.
Can I use Aseprite in several of my computers? Yes, you can. Official Aseprite packages are distributed under a specific EULA, and you are able to copy the program as many times as you want on your computers (and in d...
Today we’re finally releasing Aseprite v1.3.14 as the new stable one It has been in beta for some months. If you were using v1.3.13 and didn’t give a try to the beta before, you’ll be able to find some new features si...
Fixed Aseprite icon of the main window when Windows is configured with 175% or 125% of DPI #3034 Fixed title bar flickering selecting menus and dialogs when multiple windows are used
Now Aseprite uses the native file dialog by default on Windows and macOS because it’s more familiar to new users, and as we support thumbnails on both platforms: on Windows with the Aseprite installer (or using the as...